Since I’ve been away for so long, some cob webs have cropped up. CANINE is still just a basic little rendering engine (still entertains me, though!) and Pizazz has some bugs due to incompatibilities with a slight (SLIGHT!) change in the Zazzle RSS feed. Also, I should give Secret Maryo Chronicles some love…that game helped me get through a week of nothing-to-do (or a month? I can’t remember…) and I want to ensure its continued development. So, here’s my game plan:
- Fix the bug in Pizazz where image resizing stopped working. Make a hotfix release.
- See if I can get my secret TinyBASIC compiler to a little more than just tokenize source code.
- Add in a way to embed Zazzle product feeds into WordPress pages with Pizazz via shortcodes.
[pizazz-listing query=asparagus store=HolidayBug] - Hack on the secret platformer I’ve been working a bit on with a new friend of mine.
- Get some basic scripting going in CANINE so we can get some interactivity out of the billboards. (Exploding barrels here I come! Later.)
- Add in a script editor to Secret Maryo Chronicles to help out Quintus’s new scripting subsystem.
- Hack a bit more on CANINE to get some bullets and enemies going.
- Get that TinyBASIC compiler I mentioned to output something that I can compile with Netwide Assembler (hence marking my first successful attempt at a compiler).
- Work a bit on that beat-em-up I made some mock-up-graphics for.
Thanks to anybody who’s still interested in my projects,
– Luiji Maryo
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